FOnline Forever is free to play post-nuclear MMORPG based on Reloaded SDK and FOnline:2238, with some unique features.
>Client download< Client is configured for our server, so just unzip it and launch the client. (includes Updater.exe) you should run this after download.>Updater< If you have a client before time of the Updater.exe, download this in to your client directory.
Once you have the Updater.exe, you just need to run it to keep the client up to date.
- Most of the encounter trees are now choppable.
- New burst mechanics, info here.
- Follower system changed to old FO 2238 like. You can get 1 follower per 2 points of charisma.
- All players will start next to NCR.
- Infinite barter time.
- Banks doesn't have money limit, so you can withdraw your money anytime.
- Removed limitation how much banks have money to prevent players to not able to withdraw any money.
- Removed blueprints (all items what needed blueprints are now craftable without them).
- Removed relog waiting time.
- Easier start, starting kit, leather jacket, mauser 9mm, 40x 9mm ammo, brass knuckles and a tent. +60 HP!
- Crafted items have chance to get different kind of bonuses.
- 18 New weapons including MP5, M16, Steyr Aug and so on.
- Unchoppable firewood trees removed from most encounters
- Added variety to encounter spawns (more item types, less predictable placement of trees, etc)
- Books give 4 sp per book and your TOTAL books read limit is now 50.
- P95 now has long range and normal P94 plasma rifle has penetrate.
- Applied plasma critical modifier to all plasma damage type weapons
- Raised Lockpick cap to 200 and Science and Repair caps to 150
- Poison no longer instant damage and does DoT based on poison level
- Adjusted spawn rates to reduce amount of advanced power armor laying around, etc
- Cave loot rebalanced by Luck
- New weapons added to remaining spawn systems
- Bullet spray scatter over distance increased
- Balaclava hides your identity (If you put mask on it will incognito your character name from others.)
- Books for all skills added
- Books can no longer raise skill when they lack sufficient points
- Poison is applied more rapidly and the DoT scales faster
- Client-side hit estimation is updated for new burst rules
- Increased global map moving speed.
- New Implant System, 4 total implants can be installed at the time, info here.
- You can find attribute implants in various places as a loot now.
- Several new implants added
- Several new drugs added
- New drug effects
- Town control loot tables updated
- Dr Fung now sells Doctor books
- Added new books to stores and adjusted costs
- Stealth Boys add +60% Sneak over the cap
- Running while Sneaked gives you -60%, you still needs Silent Running to run while Sneaked at all.
- The hand held item malus is removed.
- Metal armor provides -72%, Combat armor -36%, lighter armors provide no penalty and it is impossible to Sneak in Power Armor
- Rondo in NCR now teach Armorer Prof 3.
- Fire Gecko armor added
- Added tear gas grenades, they will paralyze you (you cant run) and makes eye damage for 20 seconds.
- Molotov Coctail area effects added
- Smoke Grenade added, it's also craftable.
- New ammos: .44 AP, .50 Cal DU, 9mm AP, 9mm JHP, 7.62mm AP
- Added Desert Eagle .50 beowulf
- Suppressive Weapon Perk causes a short inability to run on targets hit by a burst who fail a Luck roll.
- Suppressive Weapon Perk added to: AK47, PKM, M2, G36, Uzi, M16
- 9mm ammo (basic) damage ratio increased to 2/3
- 5mm AP ammo damage ratio reduced to 3/5
- Changed Base Number of Followers to 1 (you no longer need Cha to transport yourself)
- Auction System
- More dungeons
- Improved Cities and maps
- More Perks
- New Starting Races (Mutants, ghouls etc..)
- Crafting Overhaul
- And some surprises...
- Ravenis - Head Developer
- AnarchCassius - Developer
- Stribe - Developer
- Master - Developer
- Narrative - Gamemaster